Hi, I’m Jarne Sennesael!

I’m a game designer and software developer with a wide range of experience in all aspects of interactive media.

Game Design

Demo available April 2024!

“Project Sakura” - Torchfire Studios

A 3D 3rd person exploration platformer where you discover yourself, the demise of a previous civilization, and perhaps some magical abilities. Demo available April 2024.

For this project, I am the Lead Systems Designer. I am responsible for designing, developing, and fine tuning all gameplay systems. I lead a team of 6 developers where I give direction, offer coding assistance, and review code before all pushes. I work closely with our Game Director and Project Manager to update them on my team’s progress and discuss game direction.

Big Bang Baby - WhiteFont Media

Dispose of the psychic energized alien baby as it teleports you and your partner across the space station. Hurry up and incinerate it before something... uh... before something bad happens. Watch the Prototype!

2-player online VR game made in Unity with Photon Pun 2 for multiplayer. Responsibilities included: Player interaction design and implementation, 3D modeling, texturing, and rigging.

The Price of Growing Up - Solo Project

Collect the pages from your latest report and deliver them to your boss at the top of the tower. Find your way up the tower in this 3rd person VR game. Watch the trailer!

CritterLocke - Ludwig Game Jam 2 - Solo project

A Pokemon-style game filled with references to Super Auto Pets, Chess, The Yard Podcast, and Ludwig’s community.

Play it here!

A Diver’s Tale - 2 person team

Dive your way through the life of a sky-island diver. Meet new people and learn about their own journeys through the sky-islands.

Play it here!

Responsibilities included: Lead game designer, lead programmer, lead artist.

Nuts! - Solo project

Save your squirrel friends from the rabid dogs by throwing nuts at them.

Watch the trailer!

Psycho Signal - WhiteFont Media

4-player beat-em-up prototype where a scrappy cable repair company fights across TV-themed levels to remove the invasive commercials of an evil advertising obsessed mega corporation. Watch the prototype!

Responsibilities included: Gameplay moveset design, Character design, and 3D modeling.

Chaos Cavern - GMTK Game Jam 2020 - 5 person team

2-player coop game where you mine special minerals that can alter the environments around you. Play it here! Watch the trailer!

Responsibilities included: Level design, mining mechanics, VFX, and asset integration.

Sweet 2 Sour - 3 person team

Can you handle the stress of maintaining a busy flower shop? What if your customers are making outrageous demands? Whatever you do, DO NOT RUN OUT OF FERTILIZER.

Responsibilities included: Lead game designer, lead programmer, and asset integration.

Sneakurai - 5 person team

Reclaim your sword, sneak around the guards, and find your escape!

Play it here! Watch the trailer!

Responsibilities included: Lead character artist & animator

Software Development

The Personal Space Storybook - AR Educational Tool - Boise State University

The Personal Space Storybook is an augmented reality app designed to help those who have trouble learning and understanding the unspoken rules of personal space in social environments.

Responsibilities included: Working with GearUp Idaho - an Idaho program that allows high-schoolers to assist with software development - 3D modeling, voice acting.

Learn more here!

BEAM Tours - University Touring App - Boise State University

BEAM Tours is an app designed to assist with touring an Idaho university campus and giving location based updates on what is happening on campus.

Responsibilities included: 3D modeling, texturing.

Learn more here!

BEAM Tours (Android)

BEAM Tours (iOS)

Mirror, Mirror - AR Educational Tool - Boise State University

Mirror, Mirror is an augmented reality app designed for special education teachers, occupational, & speech therapists to measure comprehension, imitation, and sequencing skills for children on the autism spectrum.

Responsibilities included: UI design & implementation, content design.

Learn more here!

Anne Frank Memorial AR App - AR Educational Tool - Boise State University

This project, funded by the Department of Homeland Security, is designed to offer additional content to the Anne Frank Memorial in Boise.

Responsibilities included: User Experience Design, 3D modeling, 3D animation, texturing.

Learn more here!

Seed Search - AR Educational Tool - Boise State University

Seed Search is an augmented reality app designed to teach young students the concepts of seed dispersal, pollination, and plant life cycles.

Responsibilities included: Lead 3D modeler, 3D animation, texturing, rigging.

Learn more here!

Other

GIMM Article

I was interviewed to give insight into the Games, Interactive Media, and Mobile degree at Boise State University.

Learn more here!

Watch the video!

The Lake - 3D Animation - Solo Project

3D animation made using Maya, ZBrush, Substance Painter, and Photoshop.

Watch it here!

Premiere Pro Tutorial - Educational Video - Boise State University

This tutorial was sent to students in the GearUp Idaho program when we partnered with them, assisting Idaho high-school students in software development.

Watch it here!

Marching Band Animation - Boise State University

For this project, we partnered with the Boise State Marching Band to create an animation that would be played alongside their halftime performance.

Watch it here!